Level 8: Orbits for mission design¶
Gravity and orbits · level 8 of 8 · rough age 17 and beyond (a guide; anyone can start anywhere)
The last level is the orbital mechanics that real Mars missions are planned with. You add up a delta-v budget from the ground on Earth to the ground on Mars, bend a path with a planet's gravity, find the points where gravity and orbit balance, see how the bulge of Mars makes orbits drift (and how that drift is put to use), work out the slow death of Phobos, and meet the corrections from Einstein's relativity that navigators cannot leave out.
| Lesson | You will be able to |
|---|---|
| Delta-v budgets | Build the delta-v budget for a trip from Earth's surface to Mars's and back, and explain the Oberth effect |
| Gravity assists | Find the turn and the speed change from a flyby, and why Mars is a useful stepping stone |
| Lagrange points | Locate the Sun–Mars Lagrange points, explain their stability, and the Hill sphere of Mars |
| Orbits that drift | Use the \(J_2\) term to find nodal drift, and design a sun-synchronous orbit round Mars |
| The fate of Phobos | Explain tidal decay inside the synchronous orbit and estimate how long Phobos has |
| Relativity and orbits | Find the relativistic perihelion shift of Mars, the Shapiro delay, and how Mars clocks run against Earth's |
Previous: Level 7: Energy and orbits · Gravity and orbits topic page · The companion level: Rockets, level 8